Flutter Apps in Melbourne & Worldwide
A Codebase That Supports Both iOS and Android
Building a separate iOS app and an Android app usually means two codebases, developer teams, and sets of bugs to fix. Flutter builds both from one shared codebase. A single team can deploy applications to both platforms at once, and a resolved issue is applied across both platforms. Businesses typically report around a 25% to 40% reduction in initial development cost compared to building two native apps. Arrowbyte solves this by:
Build Once, Ship Twice
One codebase deploys to iOS and Android
Cut Development Cost
No need for two separate developer teams
Fix Bugs Once
A single fix applies across both platforms
Launch Faster
One development cycle instead of two parallel ones
Keep Design Consistent
Same look and feel across every device
Update Simultaneously
New features reach both platforms together, instantly
A Shared Codebase Maintains Performance Across Multiple Platforms
Some businesses assume cross-platform apps feel slower or less polished than native ones. Flutter compiles directly into native code, so performance and animations deliver a user experience comparable to native applications, without the cost of building two separate versions. If you want a single app that performs across both platforms without duplicating your budget or effort, contact our team for a free Flutter consultation.
Choosing The Wrong Framework Influences Development Costs
Flutter suits most business apps well, but certain applications relying heavily on device-specific hardware capabilities may require additional native development. Selecting an unsuitable development framework during the planning stage may increase redevelopment costs in the future.
- Heavy hardware features may need native code
- Selecting an unsuitable framework may increase redevelopment costs
- Poor planning increases long-term maintenance costs
- Limited platform testing may result in inconsistent application behaviour
Building A Flutter App That Performs Well With Arrowbyte
- Confirm early whether your app needs deep hardware or sensor access
- Test on real iOS and Android devices, not just one platform
- Use Flutter’s built-in widgets before reaching for third-party plugins
- Plan for app store review on both platforms from the start
- Maintain a well-structured codebase to simplify future updates and maintenance
- Plan for ongoing platform updates, although maintenance requirements are typically lower than separate native applications
Mobile Development
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